Software Engineering
The purpose of this course is to present software engineering as a body of knowledge. The course is designed to present software engineering concepts and principles in parallel with the software development life cycle. The course will begin with an introduction to software engineering, giving you a definition of this body of knowledge, as well as a discussion of the main methodologies of software engineering. You will then learn about the Software Development Life Cycle (SDLC), major methodologies followed by software modeling using Unified Modeling Language (UML), a standardized general-purpose modeling language used to create visual models of object-oriented software.
Description
Software engineering is a discipline that allows us to apply engineering and computer science concepts in the development and maintenance of reliable, usable, and dependable software. The concept of software engineering was first discussed at the 1968 NATO Science Committee in Germany. There are several areas to focus on within software engineering, such as design, development, testing, maintenance, and management. Software development outside of the classroom is a very complex process, mostly because real-world software is much larger and more complex.
You will go on to learn about the major phases of the SDLC: analysis, design, coding/implementation, and testing. You will also learn about project management for the purpose of delivering high-quality software that satisfies customer needs and is within budget. By the time the course is complete, you will master software engineering concepts, principles, and essential processes of the SDLC. You will demonstrate this knowledge by creating artifacts for requirements gathering, analysis, and design phases using UML.
What you'll learn
Introduction to Software Engineering
Software Development Life Cycle Models
Software Modeling
Software Requirements Gathering
Software Requirements Analysis
Software Design
Implementation
Software Testing
Project Management
Putting It Together: A Case Study
Requirements
- Internet
- Computer
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